TLDR; Cool field, cool people, but not HPA-friendly.
I have very little experience playing outdoor since I live much closer to Nashville Airsoft, so I came here with some friends to switch things up, and have been one other time since.
The field layout is very interesting with a good mix of CQB in the shipping containers as well as varying elevation. I was impressed, especially after always having played at NA’s fairly small arena (they do well with what they have, of course).
Another thing I really liked about Cartcon is the shooting range. There is an area separate from the field where you can test fire, sight something in or just plink for fun. This allows you to do stuff like dial your hop without having to wait for a game and running through ammo. Not sure if this is something most outdoor fields have, but I appreciate it as someone who is used to always having to make adjustments right before or during games.
The people in the shop are also very nice, big time family business vibes (always support local!). I definitely asked some dumb questions since I’d never played outdoor, but everyone behind the counter was super helpful. I also had to purchase a new battery and they wired it to deans for me with no extra charge.
My main issue with the field is their rules surrounding HPA. Not only do they not fill tanks in the shop, but anything HPA (even pistols) must adhere to a 20-foot minimum engagement distance. HPA is also the only type of gun that must fall under a joule limit. All other categories use an FPS cap while HPA must sit under 1.64 joules. There are some more silly rules like HPA guns being the only ones that require a trigger guard (probably so you can’t run blade triggers and feather like paintball). I don’t think I need to explain why any of this is absurd. Besides the fact that a competent AEG tech can largely match HPA performance, this HPA vendetta seems to come from a single cheater incident where HPA users were made the scapegoat. Obviously I am biased as an HPA user myself, but how can it be anything but frustrating when you can’t use gear you’ve invested quite a bit of money into to it’s full effect (and driven upwards of an hour from Nashville)? I have heard more drama after speaking to some of the refs (very cool people!), and while I won’t share everything, it honestly just makes the whole situation surrounding HPA sound very poorly thought out and done out of spite. I get it; it’s easy to hate on the stereotypical spastic ADHD speedsofters overshooting with their 70-RPS polarstars, but there are better ways to police that stuff than lazy handicaps.
A few other frustrating things: the maximum BB weight is only .32 which is definitely a bit low, especially if you’re running a sniper or DMR. Not sure about the reasoning behind that. My friend was also unable to use a gun he had just purchased in their shop because the RPS went over the limit of 20. Yes, I know this is partially affected by battery output, but come on.
I ultimately ended up renting one of their combat machines, and when something was wrong with the hop, the lady at the front desk was very easy to work with to get it swapped out.
Most people don’t run HPA so a lot of my issues will not apply to most people. This is honestly a really great field overall and anyone can have a great airsoft experience (as long as you’re not running just HPA). The good far outweighs the bad, but from an HPA user’s perspective, I cannot wholeheartedly recommend this field until something changes. Just stick to NA....
Read morei’ve been going here ever since I was in middle school. it was awesome back then, and it’s only gotten better with all the time that’s passed.
staff is always friendly and heavily focuses on player safety as well as providing an entertaining experience for their players. if your replica is acting up, they’ll try and diagnose it on the field to get you back in the game as fast possible. they’ll encourage everyone, and help new players by giving them fair tips and tricks as well as ensuring everyone is following the rules. and whilst EXTREMELY rare, if a player has sustained an injury, the referees immediately enact a Cease Fire and make sure that player is their #1 priority in that moment and that they are taken care of before continuing games. this caring behavior extends in to the community of local, frequent players as well.
the shop carries quality replicas, provides rental players with quality equipment, and sells fairly priced entry-level equipment. they also provide fairly priced beverages and scheduled food trucks for their players to enjoy meals either in the staging area or on the comfy deck on the back of the shop that overlooks almost the entire field, giving parents and spectators alike an excellent, safe view of the games as they play out.
players can set up their gear in a large staging area surrounding the shop that contains plenty of covered picnic tables and outlets for charging devices, as well as powering large fans during the summer to keep players cool in between matches on hotter days. they also have a firing range, allowing players to test their replicas and properly tune their sights before matches.
the field itself is thoughtfully constructed so that all types of players can utilize their specific loadouts to the best of their abilities. it provides players with (in my opinion) a cohesive and tactical layout consisting of various different buildings and containers of different sizes, as well as meaningful bits of cover sprinkled throughout and in between them that allows for long, medium, and CQB-range engagements. the staff also changes up the layout of the field every so often by moving containers/buildings and blocking/opening up doorways/windows, keeping the experience fresh for anyone looking to return to the field.
game modes vary from classics like Team Death Match and Domination, to more creative and tactical game modes like Hostage, Capture the Flag, SEAL Team, and more. this variety means no two days of games will play out the same, once again keeping the experience fresh for all. staff does an excellent job at explaining the modes and their rules to players, and are always willing to answer any questions about the modes.
Overall, CartCon1 provides one of the best, safest, and fairly priced airsoft experiences players can have, for both newcomers and veterans of the...
Read moreSo I’m honestly kind of a regular, and the refs, sometimes suck, sometimes are good. One instance was chaos gamemode (when you get hit you have to yell hit and get down and wait for someone to tap you back in ten times, I got hit near end game and some dude kept shooting at me and I kept yelling I’m already hit, and one moment the siren went off meaning end of game and I got shot in the lip and I told a ref and honestly you’d think, hmm let’s try and figure this out, but nope! “Yeah chaos mode can get like that sometimes” like bro ain’t even doing his job at that point but one time yelled at me when I almost full autoed a dude within 20 feet (a actual mistake) saying he could’ve gotten hurt badly if my gun hadn’t dry fired. The same ref who said yeah “chaos mode can get like that” once yelled at me for that. Also sometimes the staff inside can be whatever.. like I got on a discord call with a buddy showing him the guns they had up for sale and two ladys behind the counter were just staring at me like I was weird. Now honestly those moments were meh but they’re usually chill. Also the dude who chewed me out a few weeks ago and said “yeah chaos can get like that” a week ago, is a uhh short dude so yall can’t miss bro if yall go. Now the only ref I like is the big dude (didn’t catch his name) but he is very nice and chill. Honestly when you get there most people prefer the tables that’s a simple walk after you get out of the game area, so the tables on the deck will usually (not all the time) be empty. Honestly the staff are mostly nice. I just honestly think the one short ref is slightly not there all the way. BUT I will continue to go since it’s the closest one to me, good community,...
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