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Lock, Clock, and Peril Escape Rooms — Local services in Sumter

Name
Lock, Clock, and Peril Escape Rooms
Description
Nearby attractions
Nearby restaurants
Jeffrey Lampkin's Country Boy Kitchen
5642 Broad St, Sumter, SC 29154
Teppanyaki cafe
1171 Peach Orchard Rd, Sumter, SC 29154
Sambino's
1305 Peach Orchard Rd, Sumter, SC 29154
Mr. Teriyaki
1315 Peach Orchard Rd, Sumter, SC 29154
Fishin Fellas
1337 Peach Orchard Rd, Sumter, SC 29154
Sub Station II
1272 Peach Orchard Rd, Sumter, SC 29154
McDonald's
5650 Broad St, Sumter, SC 29154
Mi Promesa Authentic Mexican Food
1339 Peach Orchard Rd, Sumter, SC 29154
Scooter's Coffee
1120 Peach Orchard Rd, Sumter, SC 29154
Papa Johns Pizza
1236 Peach Orchard Rd, Sumter, SC 29154
Nearby local services
A Flea Market At Shaw
5500 Broad St, Sumter, SC 29154, United States
Heroes Hideout of Sumter
5633 Broad St, Sumter, SC 29154
Bishop's Jeans Outlet
5631 Broad St, Sumter, SC 29154
Bob's Collectibles & Charlie's Book Place
5500 Broad St, Sumter, SC 29154
Mac's Place Spirits
5644 Broad St, Sumter, SC 29154
Shaw Gate Trading Post
5435 Broad St, Sumter, SC 29154
Food Lion
5700 Broad St Ext, Sumter, SC 29154
Mattress 4 Less
5688 Broad St, Sumter, SC 29154
Nearby hotels
Related posts
Keywords
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Lock, Clock, and Peril Escape Rooms things to do, attractions, restaurants, events info and trip planning
Lock, Clock, and Peril Escape Rooms
United StatesSouth CarolinaSumterLock, Clock, and Peril Escape Rooms

Basic Info

Lock, Clock, and Peril Escape Rooms

5535 Broad St, Sumter, SC 29154
5.0(225)
Open until 12:00 AM
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spot

Ratings & Description

Info

Entertainment
attractions: , restaurants: Jeffrey Lampkin's Country Boy Kitchen, Teppanyaki cafe, Sambino's, Mr. Teriyaki, Fishin Fellas, Sub Station II, McDonald's, Mi Promesa Authentic Mexican Food, Scooter's Coffee, Papa Johns Pizza, local businesses: A Flea Market At Shaw, Heroes Hideout of Sumter, Bishop's Jeans Outlet, Bob's Collectibles & Charlie's Book Place, Mac's Place Spirits, Shaw Gate Trading Post, Food Lion, Mattress 4 Less
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Phone
(803) 494-5625
Website
lockclockandperilescape.com
Open hoursSee all hours
Thu12 - 6 PMOpen

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Reviews

Live events

Barre Fusion at the Brewery
Barre Fusion at the Brewery
Sat, Jan 24 • 11:00 AM
2 S Main St Sumter, SC 29150
View details
Cocktails & Confections
Cocktails & Confections
Sat, Jan 24 • 10:00 AM
707 Bultman Drive Sumter, SC 29150
View details
HBCU Alumni Game: Morris College vs Voorhees University
HBCU Alumni Game: Morris College vs Voorhees University
Sun, Jan 25 • 1:00 PM
100 West College Street Sumter, SC 29150
View details

Nearby restaurants of Lock, Clock, and Peril Escape Rooms

Jeffrey Lampkin's Country Boy Kitchen

Teppanyaki cafe

Sambino's

Mr. Teriyaki

Fishin Fellas

Sub Station II

McDonald's

Mi Promesa Authentic Mexican Food

Scooter's Coffee

Papa Johns Pizza

Jeffrey Lampkin's Country Boy Kitchen

Jeffrey Lampkin's Country Boy Kitchen

4.4

(335)

$

Open until 8:00 PM
Click for details
Teppanyaki cafe

Teppanyaki cafe

4.7

(94)

$

Click for details
Sambino's

Sambino's

4.4

(302)

$

Closed
Click for details
Mr. Teriyaki

Mr. Teriyaki

4.0

(224)

$

Closed
Click for details

Nearby local services of Lock, Clock, and Peril Escape Rooms

A Flea Market At Shaw

Heroes Hideout of Sumter

Bishop's Jeans Outlet

Bob's Collectibles & Charlie's Book Place

Mac's Place Spirits

Shaw Gate Trading Post

Food Lion

Mattress 4 Less

A Flea Market At Shaw

A Flea Market At Shaw

3.9

(49)

Click for details
Heroes Hideout of Sumter

Heroes Hideout of Sumter

4.7

(31)

Click for details
Bishop's Jeans Outlet

Bishop's Jeans Outlet

4.9

(12)

Click for details
Bob's Collectibles & Charlie's Book Place

Bob's Collectibles & Charlie's Book Place

4.3

(2)

Click for details
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Posts

Khalil SmithKhalil Smith
First let me say the staff is ABOVE and BEYOND AMAZING! If I could give more than 5 stars I would. From the greeting and introduction of the rooms the entertainment starts. Let me give Tanya her dues and propers!!! She was super sweet and the best Host ever! Three pictures because my team and I completed three rooms, with time to spare and with the bonus items. Read it all again. Kinda makes us experts or V.I.P.s or something. So far we did Teleporter Trials with 56 seconds to spare, Tomb Raider with 4 whole entire minutes to spare and Undercover Agents with 30 seconds to spare. I can’t give a favorite so I would suggest doing all of them. It’s also addictive, so be prepared to return quickly. No spoilers or details but the robot from the Teleporter was greatly appreciated. I chose to be Captain Kirk and that made a difference in the progress. The change of leadership lead us to a victory. I hope Dr. Chester was proud of us. Tomb Raider takes a lot of teamwork. Bring 3 or more people with you. Trust me. Make sure you pay attention to the introduction videos. So many useful tips and tricks. If Agent Smith gets to read this; Thank You! We were one person short this time around but I felt like we were still a solid team. If you have never done an escape room Lock, Clock and a peril is a really good place to start. The hosting, the way the clues are arranged, the nudges, and overall setup of the rooms are both fun and challenging. Everything makes sense once you put it all together. I’m looking forward to completing the Paranormal Investigators room soon. P.S. I hope they have fun watching video of people working thru the clues. I can only imagine how frustrated Dr. Chester was watching us.
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BaileyBailey
I love this place! Their fantasy room especially was amazing. Their tomb one was fun, too. The Teleporter Trials is a little lame if it's adults only, but good for children, I suppose. Everyone is always so friendly, and the rooms are impeccable!
Morgan HuthMorgan Huth
Wow!!! Absolutely so impressed by Lock, Clock, and Peril. The owners, Paul and Tanya, are so passionate about making their rooms top notch - they completely design and build the rooms themselves! Our team of four enthusiasts played Tomb Raiders and we all consider it one of the most fun and well-designed rooms we've ever done. The gameplay flows impeccably from start to finish, requiring our whole team to work together on some puzzles and branch off to solve others, and has a fabulous end. Although the room was not super difficult, NONE of our team walked away feeling like they "didn't get to do much" - everyone had a fun and fulfilling experience from start to end. An amazing thing about this room is that the owners have designed and engineered it to where there are NO locks/keys - just solve the puzzles correctly and the game will progress! This really keeps the game true to its theme and gives it a magical feel. They also make fantastic use of various spaces to progress the game in a way that is exciting and unexpected. Overall the game is just so cleverly designed and also suitable for many different skill levels - we recommend Lock, Clock, and Peril to anyone who loves a great escape room! Be sure to check out their new room, Teleporter Trials, when it opens too!
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First let me say the staff is ABOVE and BEYOND AMAZING! If I could give more than 5 stars I would. From the greeting and introduction of the rooms the entertainment starts. Let me give Tanya her dues and propers!!! She was super sweet and the best Host ever! Three pictures because my team and I completed three rooms, with time to spare and with the bonus items. Read it all again. Kinda makes us experts or V.I.P.s or something. So far we did Teleporter Trials with 56 seconds to spare, Tomb Raider with 4 whole entire minutes to spare and Undercover Agents with 30 seconds to spare. I can’t give a favorite so I would suggest doing all of them. It’s also addictive, so be prepared to return quickly. No spoilers or details but the robot from the Teleporter was greatly appreciated. I chose to be Captain Kirk and that made a difference in the progress. The change of leadership lead us to a victory. I hope Dr. Chester was proud of us. Tomb Raider takes a lot of teamwork. Bring 3 or more people with you. Trust me. Make sure you pay attention to the introduction videos. So many useful tips and tricks. If Agent Smith gets to read this; Thank You! We were one person short this time around but I felt like we were still a solid team. If you have never done an escape room Lock, Clock and a peril is a really good place to start. The hosting, the way the clues are arranged, the nudges, and overall setup of the rooms are both fun and challenging. Everything makes sense once you put it all together. I’m looking forward to completing the Paranormal Investigators room soon. P.S. I hope they have fun watching video of people working thru the clues. I can only imagine how frustrated Dr. Chester was watching us.
Khalil Smith

Khalil Smith

hotel
Find your stay

Affordable Hotels in Sumter

Find a cozy hotel nearby and make it a full experience.

Get the Appoverlay
Get the AppOne tap to find yournext favorite spots!
I love this place! Their fantasy room especially was amazing. Their tomb one was fun, too. The Teleporter Trials is a little lame if it's adults only, but good for children, I suppose. Everyone is always so friendly, and the rooms are impeccable!
Bailey

Bailey

hotel
Find your stay

The Coolest Hotels You Haven't Heard Of (Yet)

Find a cozy hotel nearby and make it a full experience.

hotel
Find your stay

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Find a cozy hotel nearby and make it a full experience.

Wow!!! Absolutely so impressed by Lock, Clock, and Peril. The owners, Paul and Tanya, are so passionate about making their rooms top notch - they completely design and build the rooms themselves! Our team of four enthusiasts played Tomb Raiders and we all consider it one of the most fun and well-designed rooms we've ever done. The gameplay flows impeccably from start to finish, requiring our whole team to work together on some puzzles and branch off to solve others, and has a fabulous end. Although the room was not super difficult, NONE of our team walked away feeling like they "didn't get to do much" - everyone had a fun and fulfilling experience from start to end. An amazing thing about this room is that the owners have designed and engineered it to where there are NO locks/keys - just solve the puzzles correctly and the game will progress! This really keeps the game true to its theme and gives it a magical feel. They also make fantastic use of various spaces to progress the game in a way that is exciting and unexpected. Overall the game is just so cleverly designed and also suitable for many different skill levels - we recommend Lock, Clock, and Peril to anyone who loves a great escape room! Be sure to check out their new room, Teleporter Trials, when it opens too!
Morgan Huth

Morgan Huth

See more posts
See more posts

Reviews of Lock, Clock, and Peril Escape Rooms

5.0
(225)
avatar
5.0
5y

This Review Is So Over Due , I Am Truly Embarrassed . It Is Actually 3 Reviews. Once Upon A Time , On Our 3rd Escape Room Ever

   Read more
avatar
5.0
2y

First let me say the staff is ABOVE and BEYOND AMAZING! If I could give more than 5 stars I would. From the greeting and introduction of the rooms the entertainment starts. Let me give Tanya her dues and propers!!! She was super sweet and the best Host ever! Three pictures because my team and I completed three rooms, with time to spare and with the bonus items. Read it all again. Kinda makes us experts or V.I.P.s or something. So far we did Teleporter Trials with 56 seconds to spare, Tomb Raider with 4 whole entire minutes to spare and Undercover Agents with 30 seconds to spare. I can’t give a favorite so I would suggest doing all of them. It’s also addictive, so be prepared to return quickly. No spoilers or details but the robot from the Teleporter was greatly appreciated. I chose to be Captain Kirk and that made a difference in the progress. The change of leadership lead us to a victory. I hope Dr. Chester was proud of us. Tomb Raider takes a lot of teamwork. Bring 3 or more people with you. Trust me. Make sure you pay attention to the introduction videos. So many useful tips and tricks. If Agent Smith gets to read this; Thank You! We were one person short this time around but I felt like we were still a solid team.

If you have never done an escape room Lock, Clock and a peril is a really good place to start. The hosting, the way the clues are arranged, the nudges, and overall setup of the rooms are both fun and challenging. Everything makes sense once you put it all together. I’m looking forward to completing the Paranormal Investigators room soon. P.S. I hope they have fun watching video of people working thru the clues. I can only imagine how frustrated Dr. Chester was...

   Read more
avatar
5.0
3y

Wow!!! Absolutely so impressed by Lock, Clock, and Peril. The owners, Paul and Tanya, are so passionate about making their rooms top notch - they completely design and build the rooms themselves! Our team of four enthusiasts played Tomb Raiders and we all consider it one of the most fun and well-designed rooms we've ever done. The gameplay flows impeccably from start to finish, requiring our whole team to work together on some puzzles and branch off to solve others, and has a fabulous end. Although the room was not super difficult, NONE of our team walked away feeling like they "didn't get to do much" - everyone had a fun and fulfilling experience from start to end. An amazing thing about this room is that the owners have designed and engineered it to where there are NO locks/keys - just solve the puzzles correctly and the game will progress! This really keeps the game true to its theme and gives it a magical feel. They also make fantastic use of various spaces to progress the game in a way that is exciting and unexpected. Overall the game is just so cleverly designed and also suitable for many different skill levels - we recommend Lock, Clock, and Peril to anyone who loves a great escape room! Be sure to check out their new room, Teleporter Trials, when...

   Read more
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