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PanIQ Escape Room Chicago (Logan Square) — Attraction in West Chicago Township

Name
PanIQ Escape Room Chicago (Logan Square)
Description
Nearby attractions
Logan Square Auditorium
2539 N Kedzie Blvd, Chicago, IL 60647
Stan Mansion
2408 N Kedzie Blvd, Chicago, IL 60647
Unity Park
2636 N Kimball Ave, Chicago, IL 60647
Palmer Square Park
2200 N Kedzie Blvd, Chicago, IL 60647
The Long Hall Chicago
2337 N Milwaukee Ave, Chicago, IL 60647
AnySquared Projects & Studio
2328 N Milwaukee Ave, Chicago, IL 60647
Nearby restaurants
Andros Taverna
2542 N Milwaukee Ave, Chicago, IL 60647
Lula Cafe
2537 N Kedzie Blvd, Chicago, IL 60647
The Crab Pad
2529 N Milwaukee Ave #1, Chicago, IL 60647
BiXi Beer
2515 N Milwaukee Ave, Chicago, IL 60647
The Duplex
3137 W Logan Blvd, Chicago, IL 60647
La Boulangerie & Co Logan
3129 W Logan Blvd, Chicago, IL 60647
KFire Korean BBQ & Wings - Logan Square
2528 N Milwaukee Ave, Chicago, IL 60647
Reno
2607 N Milwaukee Ave, Chicago, IL 60647
Mano a Mano
2534 N Milwaukee Ave, Chicago, IL 60647
Taco Maya
2529 N Milwaukee Ave Suite B, Chicago, IL 60647
Nearby hotels
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PanIQ Escape Room Chicago (Logan Square) things to do, attractions, restaurants, events info and trip planning
PanIQ Escape Room Chicago (Logan Square)
United StatesIllinoisWest Chicago TownshipPanIQ Escape Room Chicago (Logan Square)

Basic Info

PanIQ Escape Room Chicago (Logan Square)

3061 W Logan Blvd, Chicago, IL 60647
4.9(402)
Open 24 hours
Save
spot

Ratings & Description

Info

Entertainment
Adventure
Family friendly
Accessibility
attractions: Logan Square Auditorium, Stan Mansion, Unity Park, Palmer Square Park, The Long Hall Chicago, AnySquared Projects & Studio, restaurants: Andros Taverna, Lula Cafe, The Crab Pad, BiXi Beer, The Duplex, La Boulangerie & Co Logan, KFire Korean BBQ & Wings - Logan Square, Reno, Mano a Mano, Taco Maya
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Phone
(312) 300-6733
Website
paniqescaperoom.com

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Reviews

Nearby attractions of PanIQ Escape Room Chicago (Logan Square)

Logan Square Auditorium

Stan Mansion

Unity Park

Palmer Square Park

The Long Hall Chicago

AnySquared Projects & Studio

Logan Square Auditorium

Logan Square Auditorium

4.4

(334)

Closed
Click for details
Stan Mansion

Stan Mansion

4.7

(476)

Open 24 hours
Click for details
Unity Park

Unity Park

4.7

(222)

Open until 11:00 PM
Click for details
Palmer Square Park

Palmer Square Park

4.7

(485)

Open 24 hours
Click for details

Things to do nearby

Discover Chicagos Dazzling Architecture Interiors
Discover Chicagos Dazzling Architecture Interiors
Thu, Dec 11 • 11:00 AM
Chicago, Illinois, 60605
View details
Explore Mid-Century Dive Bars in Ukrainian Village
Explore Mid-Century Dive Bars in Ukrainian Village
Wed, Dec 10 • 8:00 PM
Chicago, Illinois, 60622
View details
Self-Care City Scavenger Hunt: Based on Hot Habits Series - Wheeling Area
Self-Care City Scavenger Hunt: Based on Hot Habits Series - Wheeling Area
Thu, Dec 11 • 1:00 PM
250 West Dundee Road, Wheeling, IL 60090
View details

Nearby restaurants of PanIQ Escape Room Chicago (Logan Square)

Andros Taverna

Lula Cafe

The Crab Pad

BiXi Beer

The Duplex

La Boulangerie & Co Logan

KFire Korean BBQ & Wings - Logan Square

Reno

Mano a Mano

Taco Maya

Andros Taverna

Andros Taverna

4.5

(587)

$$$

Click for details
Lula Cafe

Lula Cafe

4.6

(1.6K)

$$

Click for details
The Crab Pad

The Crab Pad

4.3

(380)

$$

Click for details
BiXi Beer

BiXi Beer

4.5

(561)

Click for details
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Posts

Samuel RongSamuel Rong
PaniQ Review: I celebrated my 32nd birthday in one of these escape rooms, specifically “Medieval Madness.” This is one of the few nights in my 32 years where I felt intellectually unstoppable and dumber than a kindergartener, often simultaneously. So here’s five stars — one for each of the following: 1. Hype: Before entering, the game master (what our escape room overlords called themselves) informed us that our trials were the most challenging, mind-bending, spacetime-distorting, soul-crushing, and spine-breaking ever put together. We knew the stakes were high. We would either make the front pages of history or become forever buried in its footnotes. I wonder if we even made the footnotes. 2. The 4D Cinematic Experience: The aesthetics, lighting, and sound design planted us firmly in an epic tale of medieval torture, Christian theology, Gregorian chant, dark organ music, and the holy wrath of our Lord and Saviour. The only thing missing, which we as players were supposed to contribute, was character development. Though we would walk out of the room as stupid as we walked in. Not even the Pope himself could redeem us. 3. Mental Roller-Coaster: The sweet, sweet satisfaction of solving a puzzle (with minimal hints from the overlords) delivers a brilliant moment of revelation. As if the impenetrable fog that once clouded your judgment has finally parted. As you stand back to admire the fruits of your labour, you realise the newly revealed clue tells you only one thing: push the hint button again and hope. 4. Commiseration: As you reach the edge of your sanity with one puzzle, you decide it is time for fresher minds to pick up where you have failed. As my friends and I bash our heads together, the excitement of teamwork carries with it an underlying Schadenfreude. Do I enjoy watching my friends fumble? No, but I take solace knowing that in those moments, they too were questioning how they’ve managed to get this far in life. 5. Forgiveness: The clock struck zero. We met our end, still trapped. But no! How could we handle the crushing weight of failure? Perhaps the overlords sensed this desperation. Even as they snickered at our hapless efforts, their kindness shone through. We were offered the precious gift of time, a few more minutes (and several more hints) to escape. The final door cracked open, and we once again smelled the liberating air of civilisation. The overlords showered us with congratulatory remarks and a photo-op, either to soothe our aching pride, or to immortalise yet another night where they captured some unfortunate souls.
Nestly HoegNestly Hoeg
Jaden was a great gamemaster for us during our two escape rooms tonight, providing just the right amount of help needed to get us in the right direction. Love seeing people that genuinely enjoy their job. :D The rooms themselves were very immersive and modern, with very little traditional “lock & key” puzzles. I was really impressed with the creativity of certain puzzles, utilizing all sorts of senses and intellect so each of our party had a role they could find pride in! Gamemasters here are very chill and informative, not pressuring you at all and only chiming in when necessary. We never felt like they were ever “giving” us the answers, which I find rare in escape rooms sometimes! I also liked all the props that different rooms needed to make you feel more incorporated into the room. My literal only (small) critique is that the possibly older we played had some rough spots from guests being too rough with props, and those could be touched up/repaired. Both were more modern rooms that looked like they needed specialized equipment to repair/order so it’s very forgiving. I’ve done a lot of escape rooms all over the country and this one definitely makes my top 5! Well done!
Caitlyn DoranCaitlyn Doran
The sign outside is small and easy to miss, but once you're inside its surprisingly spacious and cool, there's a nice waiting area and restrooms etc. We had a 5:30 appt but, had to start later than that due to the group before us breaking things in our game room. The attendant Matt, was really kind, apologizing for the delay and clearly doing everything he could to fix it ASAP. After starting the game, the objectives became easy to understand, really helpful custom clues were given occasionally, and for us the puzzles were not too difficult or too rudimentary, just right. All in all this was my first experience in an escape room and I would really recommend it. Super thrilling, laughed a lot, and I enjoyed the variety of challenges.
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PaniQ Review: I celebrated my 32nd birthday in one of these escape rooms, specifically “Medieval Madness.” This is one of the few nights in my 32 years where I felt intellectually unstoppable and dumber than a kindergartener, often simultaneously. So here’s five stars — one for each of the following: 1. Hype: Before entering, the game master (what our escape room overlords called themselves) informed us that our trials were the most challenging, mind-bending, spacetime-distorting, soul-crushing, and spine-breaking ever put together. We knew the stakes were high. We would either make the front pages of history or become forever buried in its footnotes. I wonder if we even made the footnotes. 2. The 4D Cinematic Experience: The aesthetics, lighting, and sound design planted us firmly in an epic tale of medieval torture, Christian theology, Gregorian chant, dark organ music, and the holy wrath of our Lord and Saviour. The only thing missing, which we as players were supposed to contribute, was character development. Though we would walk out of the room as stupid as we walked in. Not even the Pope himself could redeem us. 3. Mental Roller-Coaster: The sweet, sweet satisfaction of solving a puzzle (with minimal hints from the overlords) delivers a brilliant moment of revelation. As if the impenetrable fog that once clouded your judgment has finally parted. As you stand back to admire the fruits of your labour, you realise the newly revealed clue tells you only one thing: push the hint button again and hope. 4. Commiseration: As you reach the edge of your sanity with one puzzle, you decide it is time for fresher minds to pick up where you have failed. As my friends and I bash our heads together, the excitement of teamwork carries with it an underlying Schadenfreude. Do I enjoy watching my friends fumble? No, but I take solace knowing that in those moments, they too were questioning how they’ve managed to get this far in life. 5. Forgiveness: The clock struck zero. We met our end, still trapped. But no! How could we handle the crushing weight of failure? Perhaps the overlords sensed this desperation. Even as they snickered at our hapless efforts, their kindness shone through. We were offered the precious gift of time, a few more minutes (and several more hints) to escape. The final door cracked open, and we once again smelled the liberating air of civilisation. The overlords showered us with congratulatory remarks and a photo-op, either to soothe our aching pride, or to immortalise yet another night where they captured some unfortunate souls.
Samuel Rong

Samuel Rong

hotel
Find your stay

Affordable Hotels in West Chicago Township

Find a cozy hotel nearby and make it a full experience.

Get the Appoverlay
Get the AppOne tap to find yournext favorite spots!
Jaden was a great gamemaster for us during our two escape rooms tonight, providing just the right amount of help needed to get us in the right direction. Love seeing people that genuinely enjoy their job. :D The rooms themselves were very immersive and modern, with very little traditional “lock & key” puzzles. I was really impressed with the creativity of certain puzzles, utilizing all sorts of senses and intellect so each of our party had a role they could find pride in! Gamemasters here are very chill and informative, not pressuring you at all and only chiming in when necessary. We never felt like they were ever “giving” us the answers, which I find rare in escape rooms sometimes! I also liked all the props that different rooms needed to make you feel more incorporated into the room. My literal only (small) critique is that the possibly older we played had some rough spots from guests being too rough with props, and those could be touched up/repaired. Both were more modern rooms that looked like they needed specialized equipment to repair/order so it’s very forgiving. I’ve done a lot of escape rooms all over the country and this one definitely makes my top 5! Well done!
Nestly Hoeg

Nestly Hoeg

hotel
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The Coolest Hotels You Haven't Heard Of (Yet)

Find a cozy hotel nearby and make it a full experience.

hotel
Find your stay

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Find a cozy hotel nearby and make it a full experience.

The sign outside is small and easy to miss, but once you're inside its surprisingly spacious and cool, there's a nice waiting area and restrooms etc. We had a 5:30 appt but, had to start later than that due to the group before us breaking things in our game room. The attendant Matt, was really kind, apologizing for the delay and clearly doing everything he could to fix it ASAP. After starting the game, the objectives became easy to understand, really helpful custom clues were given occasionally, and for us the puzzles were not too difficult or too rudimentary, just right. All in all this was my first experience in an escape room and I would really recommend it. Super thrilling, laughed a lot, and I enjoyed the variety of challenges.
Caitlyn Doran

Caitlyn Doran

See more posts
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Reviews of PanIQ Escape Room Chicago (Logan Square)

4.9
(402)
avatar
4.0
2y

Edit: I am updating this from 2 stars to 4 stars based on Paniq's response to my review. Heidi, Paniq's regional manager, reached out to me saying that this was a training error and it was indeed Paniq's policy to charge the price at the door for extra players at the correct prorated amount. She refunded my purchase in its entirety and gave me a voucher for a free game which is more than generous. She also said that they do take feedback from their GMs seriously and that they are already in process of updating the puzzle I disliked. I really appreciate that she worked very hard to make this right. I'll leave 1 star off for it requiring a review to get the correct action from Paniq, but I do believe they are an honest company with a good (albeit expensive) product based on the one room I've done with them. In their defense on the price part, the rent in Logan Square is probably pretty high.

Original review below.

The reason I gave this 2 stars is because they have a policy that I believe is a rip-off to customers. This game has a sliding scale where the more players you have, the cheaper per person it gets. They also offer the ability to add more players, and the FAQ states "So long as your final player count does not exceed your chosen game's limit, that's not a problem! We can process payment for extra players at the door. We are unable to process refunds for players who don't show up, so book conservatively if your final headcount is uncertain."

So I booked for 2 and then added 2 at the door. However, they did not give us the price for 4 people in total, we paid $8 plus tax more than that. When I sent them an email inquiring, they said, "Since our games are private, we have scaling pricing for smaller groups. Once purchased, this price is not adjusted for variations in the group size. To mitigate this, additional tickets are set at our cheapest player price: $37.95, instead of the additional tickets also being $43.95 at the 4 player rate."

I think this is unfair and takes advantage of customers. There's no mention of it in the FAQ or the booking process. I have done over 200 escape rooms, and have added players at the door many times. I've never seen a policy like this. This is on top of the fact that the game is already very expensive compared to other escape rooms, and the fact that when I booked it initially, I got charged a $3.71 transaction fee that was apparently unavoidable unless I had a prepaid voucher. So that's another ripoff. Basically, this company is trying to find little ways to sneak in hidden charges and it's unethical.

The game itself (wizard room) was enjoyable. Really good atmosphere, mostly good puzzles, though there's two puzzles that are of the exact same type--I don't like the kind of puzzle that was represented at all, and two was definitely too many. Especially as one was the last puzzle of the game. When I gave feedback on that, I was just told by the GM that they agree. It was clear that they were not empowered at this chain to actually provide feedback on the design. But overall, the GM was...

   Read more
avatar
5.0
2y

PaniQ Review:

I celebrated my 32nd birthday in one of these escape rooms, specifically “Medieval Madness.” This is one of the few nights in my 32 years where I felt intellectually unstoppable and dumber than a kindergartener, often simultaneously. So here’s five stars — one for each of the following:

Hype: Before entering, the game master (what our escape room overlords called themselves) informed us that our trials were the most challenging, mind-bending, spacetime-distorting, soul-crushing, and spine-breaking ever put together. We knew the stakes were high. We would either make the front pages of history or become forever buried in its footnotes. I wonder if we even made the footnotes.

The 4D Cinematic Experience: The aesthetics, lighting, and sound design planted us firmly in an epic tale of medieval torture, Christian theology, Gregorian chant, dark organ music, and the holy wrath of our Lord and Saviour. The only thing missing, which we as players were supposed to contribute, was character development. Though we would walk out of the room as stupid as we walked in. Not even the Pope himself could redeem us.

Mental Roller-Coaster: The sweet, sweet satisfaction of solving a puzzle (with minimal hints from the overlords) delivers a brilliant moment of revelation. As if the impenetrable fog that once clouded your judgment has finally parted. As you stand back to admire the fruits of your labour, you realise the newly revealed clue tells you only one thing: push the hint button again and hope.

Commiseration: As you reach the edge of your sanity with one puzzle, you decide it is time for fresher minds to pick up where you have failed. As my friends and I bash our heads together, the excitement of teamwork carries with it an underlying Schadenfreude. Do I enjoy watching my friends fumble? No, but I take solace knowing that in those moments, they too were questioning how they’ve managed to get this far in life.

Forgiveness: The clock struck zero. We met our end, still trapped. But no! How could we handle the crushing weight of failure? Perhaps the overlords sensed this desperation. Even as they snickered at our hapless efforts, their kindness shone through. We were offered the precious gift of time, a few more minutes (and several more hints) to escape.

The final door cracked open, and we once again smelled the liberating air of civilisation. The overlords showered us with congratulatory remarks and a photo-op, either to soothe our aching pride, or to immortalise yet another night where they captured some...

   Read more
avatar
3.0
3y

we did the wizard themed room and i think it was a phenomenal time. aesthetically, the room was great, and it all felt very immersive especially with the application of wands. a couple of puzzles did frustrate us a bit, but i feel like that’s inevitable in any escape room. the challenge is what makes it fun. the room itself deserves 5 stars.

i’m only docking a couple of stars because i wasn’t the biggest fan of our game master, veronica (or vanessa? i’m terrible with names, but i’m like 95% sure it started with a v). she wasn’t the most helpful and she gave hints on things we already noticed. she also told us to do things we’d already done multiple times. i understand that sometimes you’re not gonna notice or remember everything a group has done, especially when there’s so much going on at once. but when my group would try to express that we’d already seen/done/noticed what she was pointing out and we just didn’t know how to use the information we already had, she’d give the same exact hint but in a more condescending tone which i didn’t appreciate. it wasn’t helpful at all and just made us frustrated. we ended up figuring out those puzzles on our own and it was a huge waste of time asking her for help.

i would definitely come back and i would recommend this place to other escape room enthusiasts, though. i just didn’t like our game master at all, if the long paragraph didn’t...

   Read more
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