My group did the Stolen Relic room and had a terrible experience. The first issue was that we arrived 10 minutes early instead of the recommended 15, which was our fault, but unfortunately coming from Castle Rock there was some unexpected traffic. Either way there was another group that we did not know that had booked the room also. Since they arrived first the game master started the room 15 minutes early even though it was not the scheduled time. We then had to wait in the lobby for the game master to come out to greet us when she had advised the game had already started. Instead of moving us to another time since she had not been attentive she threw us in the game that had already been going on. The other group had already solved a few puzzles so it took a bit for us to catch up with where they were. The theming was pretty neat in the lobby and the game, although it did look almost identical to another escape room we did in another state so I’m not sure if they possibly use the same vendor. This particular room, though, did not seem very kept up. There was damage to a lot of the props to the point where we didn’t know if things were supposed to be broken as part of the game, and later found out this was not the case. There is one part where you need to crawl and at this point one member of our group got caught on a screw that was hanging on the side of the opening. Thankfully she wasn’t hurt, but hoping they look at things like that in the future for the safety of their customers. Another problem was that I don’t think the game master was paying attention while we were playing. It took a very long time to get hints when requested and the other group that was in with us was unlocking a few of the locks just by rolling the numbers instead of finding the clues. We tried telling them to stop and finally after using a hint to try to get the game masters attention she finally told them not to do that, but this had already ruined the flow of our game and we then didn’t know which puzzles we no longer needed. Most of the other group you could tell had been drinking which is not Themescapes fault, but if the game master had been paying attention she could have caught some of these things and probably should not have let them play in the first place. We left without bothering with the picture and don’t plan to be back. One member of our group later received a call from the owner because the game master said he “shoved” her after the game which was definitely NOT the case. I’m assuming she was just trying to make our group look bad so she wouldn’t have to take the heat for the terrible experience she provided. Other members of our group and even the other group would have said something if that happened since he is a big guy and shoving this lady would have put her through the wall. Overall, I would say the theming was the best part of the experience. Most other escape rooms in this area don’t have the same quality. Unfortunately quality of theming doesn’t matter when you can’t enjoy completing the...
Read moreAhh this place was crazy!
No pictures inside as you can't take your phone (for obvious reasons). But here's the breakdown:
$25 per person for a single hour. A bit pricey so I wouldn't do this as a regular thing, save it for family occasions or birthdays or group building excercises. But I can understand why it is that expensive.
The place looks small from the outside. Don't let that fool you. Inside, there's two choices of escape rooms. One is the secret catacombs, the other is sector x. Sector X is the most technologically advanced escape room in the state of Colorado. No more shall be said on that :)
In each route there's two rooms to escape from. This surprised me as we got through the first room in 34 minutes and though we won (and was a little disappointed) but oh man I was wrong! You escape from the first room into the other, than from the second room to win the game. You can technically leave via the doors at any time to go to the restroom, but that does not count as escaping!
This really is a team effort. There's so many clues and things happening at once, with some being red herrings, so divide and conquer is the best technique. However, every clue is connected so make sure everyone is up to speed on recent developments. This was our problem, our team of 7 split into 2 groups and each group had one half of the puzzle without knowing the other did. Really pushes you to not only think critically but work together as a team - which is why it makes such a great team building excercise.
You have 3 hints in each room, use them wisely. Don't save them for the end. The man running the game has his eyes and ears in the room via cameras and a walkie talkie, should any problems arise.
As for age limit, I don't believe there's any - but no discount for young children. To get your money's worth I wouldn't take anyone under 12 here, seeing the level of the escape rooms. It's marketed as an activity for adults. There are escape rooms specifically for a younger crowd, one I can think of is Puzzah at the Flatiron mall (about 15 min from this location) which is $15 per person and much easier as it's for kids.
It's not scary as much as it's unsettling. You're disconnected from the outside world with nothing but your wits. The room seems to get smaller as time goes on and 1 hour seems like a lot of time but it's not. If you are claustrophobic, you can always test it out or exit for breaks. It's not too small, but it's definitely not big either.
All in all, most fun I've had alk year. If you've ever imagined yourself in those national treasure/indiana jones-esque escaping-from-authorities detective type stories,...
Read moreThemescape’s name is apt, as its rooms are highly themed and aim to take you on an escape from your daily reality. The now-retired game Sector X offered spectacle: a chamber with clues only illuminated by a hand crank, a bookshelf full of gooey specimens from space and a creature nestled up in a creepy, pulsating cocoon.
Their newest game, The Terminal, puts players at the control station of a 1980’s New York subway. Consistent with Themescape’s tradition of adventure games, Terminal is more task-based than puzzle-ridden, but plays smoothly. The props and decor have a transformative effect, not the least of which being the authentic graffiti tagging and visual scavenging.
Stolen Relic is much harder than The Terminal, but not impossible for the average team to crack. The game begins in the study of a crazed Anthropologist and challenges you to follow his breadcrumb trail of clues that lead to the relic. Rummaging his study is full of surprises and it’s well-designed to give you positive feedback as you progress through the game. I personally enjoyed the strategically placed jump scare, and the final stage of the game, which again upholds Themescape’s penchant...
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