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Escape Rooms Connecticut — Attraction in Orange

Name
Escape Rooms Connecticut
Description
Nearby attractions
Nearby restaurants
Xay’s Kitchen Laos & Thai Cuisine
500 Boston Post Rd Unit 4, Orange, CT 06477
Mai Thai Restaurant - Thai & Ramen & Asian Food & Boba Bubble Tea Drinks
501 Boston Post Rd STE 9, Orange, CT 06477
Lin’s Kitchen
500 Boston Post Rd, Orange, CT 06477, United States
IHOP
486 Boston Post Rd, Orange, CT 06477
Orange Ale House & Grille
517 Boston Post Rd, Orange, CT 06477
KPOT Korean BBQ & Hot Pot
526 Boston Post Rd, Orange, CT 06477
Latin Escape Bar & Restaurant
501 Boston Post Rd, Orange, CT 06477
Sayori
464 Boston Post Rd, Orange, CT 06477
700 DEGREES PIZZERIA
531 Boston Post Rd, Orange, CT 06477
Mr Kold Kuts
529 Boston Post Rd, Orange, CT 06477
Nearby local services
Outlet City Furniture
506 Boston Post Rd, Orange, CT 06477
Diamond Designs
500 Boston Post Rd, Orange, CT 06477
Madhouse Gym
500 Boston Post Rd unit 10, Orange, CT 06477
Exotic Birds By Windsong
501 Boston Post Rd # 22, Orange, CT 06477
Raymour & Flanigan Furniture and Mattress Store
538 Boston Post Rd, Orange, CT 06477
Cellini Design Jewelers
464 Boston Post Rd Suite 3, Orange, CT 06477
The Home Depot
440 Boston Post Rd, Orange, CT 06477
The Furniture Depot
484 Boston Post Rd, Orange, CT 06477
Bob’s Discount Furniture and Mattress Store
550 Boston Post Rd, Orange, CT 06477
Ulta Beauty
550 Boston Post Rd, Orange, CT 06477
Nearby hotels
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Keywords
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Escape Rooms Connecticut things to do, attractions, restaurants, events info and trip planning
Escape Rooms Connecticut
United StatesConnecticutOrangeEscape Rooms Connecticut

Basic Info

Escape Rooms Connecticut

500 Boston Post Rd STE 9, Orange, CT 06477, United States
4.9(457)
Closed
Save
spot

Ratings & Description

Info

Entertainment
Adventure
Family friendly
Accessibility
attractions: , restaurants: Xay’s Kitchen Laos & Thai Cuisine, Mai Thai Restaurant - Thai & Ramen & Asian Food & Boba Bubble Tea Drinks, Lin’s Kitchen, IHOP, Orange Ale House & Grille, KPOT Korean BBQ & Hot Pot, Latin Escape Bar & Restaurant, Sayori, 700 DEGREES PIZZERIA, Mr Kold Kuts, local businesses: Outlet City Furniture, Diamond Designs, Madhouse Gym, Exotic Birds By Windsong, Raymour & Flanigan Furniture and Mattress Store, Cellini Design Jewelers, The Home Depot, The Furniture Depot, Bob’s Discount Furniture and Mattress Store, Ulta Beauty
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Phone
+1 203-553-9544
Website
escaperoomsct.com
Open hoursSee all hours
Fri4:30 pm - 12 amClosed

Plan your stay

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Reviews

Live events

Opening Doors to Child Welfare
Opening Doors to Child Welfare
Fri, Jan 16 • 10:00 AM
71 Hillandale Road, Westport, CT 06880
View details
Kids Chinese Cooking Special Class - Ages 7-12
Kids Chinese Cooking Special Class - Ages 7-12
Fri, Jan 16 • 4:30 PM
134 Cross Highway, Westport, CT 06880
View details
Standup Comedy at Two Roads Brewing!
Standup Comedy at Two Roads Brewing!
Fri, Jan 16 • 8:00 PM
1526 Stratford Avenue, Stratford, CT 06615
View details

Nearby restaurants of Escape Rooms Connecticut

Xay’s Kitchen Laos & Thai Cuisine

Mai Thai Restaurant - Thai & Ramen & Asian Food & Boba Bubble Tea Drinks

Lin’s Kitchen

IHOP

Orange Ale House & Grille

KPOT Korean BBQ & Hot Pot

Latin Escape Bar & Restaurant

Sayori

700 DEGREES PIZZERIA

Mr Kold Kuts

Xay’s Kitchen Laos & Thai Cuisine

Xay’s Kitchen Laos & Thai Cuisine

4.7

(46)

$

Closed
Click for details
Mai Thai Restaurant - Thai & Ramen & Asian Food & Boba Bubble Tea Drinks

Mai Thai Restaurant - Thai & Ramen & Asian Food & Boba Bubble Tea Drinks

4.7

(411)

$

Closed
Click for details
Lin’s Kitchen

Lin’s Kitchen

4.0

(71)

$$

Closed
Click for details
IHOP

IHOP

4.2

(1.1K)

$

Closed
Click for details

Nearby local services of Escape Rooms Connecticut

Outlet City Furniture

Diamond Designs

Madhouse Gym

Exotic Birds By Windsong

Raymour & Flanigan Furniture and Mattress Store

Cellini Design Jewelers

The Home Depot

The Furniture Depot

Bob’s Discount Furniture and Mattress Store

Ulta Beauty

Outlet City Furniture

Outlet City Furniture

4.5

(614)

Click for details
Diamond Designs

Diamond Designs

5.0

(163)

Click for details
Madhouse Gym

Madhouse Gym

4.9

(26)

Click for details
Exotic Birds By Windsong

Exotic Birds By Windsong

4.2

(88)

Click for details
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Posts

Viper6390Viper6390
Our group did The Asylum at Escape Rooms Connecticut. We figured we would do a horror themed theme room to get into the Halloween Spirit. While we did overall enjoy our time in the room, we had mixed feelings about our overall experience and left wanting more out of the experience. THEME: If I were to grade the room based purely on the room's theme and setup, it would easily be 5 stars. A team of six paranormal investigators have gone missing after investigating an Asylum that is believed to be the hideout of a Dr. Borden who has been conducting inhumane experiments. You and your team of investigators have been called in to locate the missing paranormal investigators and to infiltrate the Asylum while looking for evidence of Dr. Borden's experiments. Be careful though, as it is believed this Asylum is haunted by the victims of Dr. Borden's experiments! Also, you must hurry as Dr. Borden could arrive at any moment and use you as his next experiment! Right there you have the start of a spooky adventure. Things get even more uncomfortable/unsettling as you begin your venture. Be warned that this room is not for everyone! The majority of this room is mostly in the dark and your only source of light that is provided is from electric candles. You are not allowed to bring in cell phones or any light source and failure to comply with these rules will result in game termination with no refund! I love how you start in what looks like an underground tunnel passage as you make your way to the aforementioned Asylum. Once you get to the Asylum, there are some legitimately creepy props and a couple of jump scares. As for the jump scares, there are no live actors used in this room and nobody will touch you. PUZZLES: This is where the room started to falter for us. You do get a decent variety involving dexterity, correlation, memory, and observation. There were a few legitimate good puzzles that my group did enjoy. However, what hurt this room was some of the hand holding with some of the puzzles. One of the puzzles had a malfunctioning part that had to be explained to us by our game master and part of the key to solving the puzzle involved looking in a certain place for info and there was a message left behind saying to look here. At that point, the puzzle just felt completely pointless. There was another puzzle that involved placing objects on a board and once again we had to be told by our game master to make sure the objects were flush against the board so it would trigger what we had to do next. It's really frustrating/disappointing to have malfunctioning/finicky equipment and then having constant interruptions from the game master explaining what to do. It ruins the experience! Lastly, if you are going to have a puzzle involving finding objects, please make sure the objects are clearly visible and resemble what you are suppose to be looking for! There were so many times where we went... "Is that supposed to be one? It looks kinda like it?" GAME MASTER: Aside from the constant interruptions to explain faulty puzzles, our game master for the most part was alright. She clearly explained the rules to us and asked how we wanted our three hints. She had a good attitude and wanted us to have a good time. We just did not like some of the hand holding. FINAL THOUGHTS: This is a hard one to grade/recommend. We really loved the theme and story behind this room and it felt legitimately creepy. Everything else though just felt disappointing. If all the puzzles had worked as intended and we didn't have have interruptions to throw us out of the experience, maybe it could've been better. This is supposed to be their second hardest room yet we still had more than 10 min left and some of that time was dealing with finicky puzzles. Also the ending felt really anticlimactic without getting into spoilers and we were left wondering if there was something more to do before triggering the ending. If you want a decent scare and theme, then this room is not too bad. If you want a challenge though, you might want to go elsewhere.
Tiara CovaTiara Cova
While the rooms were dimly lit and hard to navigate visually, the escape room itself was nicely done. I had a poor experience with the staff there, though. When I went to book, there were a lot of the written rules and disclaimers. I read through it all before signing and paying to make sure it did not say anything about a no-camera policy. Nothing in the booking process explicitly stated that you couldn't bring a camera. I came excitedly with a GoPro, and while I understand there could be extra rules that include no cameras, one staff member recruited another to rudely tell me off. She berated me and said it was obvious there were no cameras. With an aggressive manner, stance, and defensive tone, she made it clear that she was ready for a verbal fight. She barked at me that it is on their website, and I stated back it never said that for the disclaimer section. She then said it was on the FAQ page. While it was the FAQ page, it was buried under numerous question tabs in a section outside of the booking disclaimers. Overall, it was very unprofessional, and shortly after, people in my party noticed them printing out a sign passive-aggressively about how cameras are not allowed to be put in the waiting room. It was a very uncomfortable experience that really wasn’t that deep. At the end of the day, it is a small rule that isn’t explicitly said while booking.
Tanner MunroeTanner Munroe
We've been back twice since our first visit and everything remains 5 star worthy. The other two rooms we've done as part of a 4 person team were The Terminal and The Stolen Relic. Both rooms were original, had great puzzles to solve and were very enjoyable overall. We escaped from both rooms, but would've enjoyed both either way. We are looking forward to coming back to try the final room, Sector X in the near future. My wife and I came and did the asylum escape room. It was a blast! I definitely had the life scared out of me at least 3 times while my wife(the horror fan) barely flinched 🤣. The puzzles were challenging but very fun and solvable with good team work. We escaped with about 15 minutes remaining. We plan to come back at some point to try the other rooms they offer. Overall, a top notch experience! 👍
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Our group did The Asylum at Escape Rooms Connecticut. We figured we would do a horror themed theme room to get into the Halloween Spirit. While we did overall enjoy our time in the room, we had mixed feelings about our overall experience and left wanting more out of the experience. THEME: If I were to grade the room based purely on the room's theme and setup, it would easily be 5 stars. A team of six paranormal investigators have gone missing after investigating an Asylum that is believed to be the hideout of a Dr. Borden who has been conducting inhumane experiments. You and your team of investigators have been called in to locate the missing paranormal investigators and to infiltrate the Asylum while looking for evidence of Dr. Borden's experiments. Be careful though, as it is believed this Asylum is haunted by the victims of Dr. Borden's experiments! Also, you must hurry as Dr. Borden could arrive at any moment and use you as his next experiment! Right there you have the start of a spooky adventure. Things get even more uncomfortable/unsettling as you begin your venture. Be warned that this room is not for everyone! The majority of this room is mostly in the dark and your only source of light that is provided is from electric candles. You are not allowed to bring in cell phones or any light source and failure to comply with these rules will result in game termination with no refund! I love how you start in what looks like an underground tunnel passage as you make your way to the aforementioned Asylum. Once you get to the Asylum, there are some legitimately creepy props and a couple of jump scares. As for the jump scares, there are no live actors used in this room and nobody will touch you. PUZZLES: This is where the room started to falter for us. You do get a decent variety involving dexterity, correlation, memory, and observation. There were a few legitimate good puzzles that my group did enjoy. However, what hurt this room was some of the hand holding with some of the puzzles. One of the puzzles had a malfunctioning part that had to be explained to us by our game master and part of the key to solving the puzzle involved looking in a certain place for info and there was a message left behind saying to look here. At that point, the puzzle just felt completely pointless. There was another puzzle that involved placing objects on a board and once again we had to be told by our game master to make sure the objects were flush against the board so it would trigger what we had to do next. It's really frustrating/disappointing to have malfunctioning/finicky equipment and then having constant interruptions from the game master explaining what to do. It ruins the experience! Lastly, if you are going to have a puzzle involving finding objects, please make sure the objects are clearly visible and resemble what you are suppose to be looking for! There were so many times where we went... "Is that supposed to be one? It looks kinda like it?" GAME MASTER: Aside from the constant interruptions to explain faulty puzzles, our game master for the most part was alright. She clearly explained the rules to us and asked how we wanted our three hints. She had a good attitude and wanted us to have a good time. We just did not like some of the hand holding. FINAL THOUGHTS: This is a hard one to grade/recommend. We really loved the theme and story behind this room and it felt legitimately creepy. Everything else though just felt disappointing. If all the puzzles had worked as intended and we didn't have have interruptions to throw us out of the experience, maybe it could've been better. This is supposed to be their second hardest room yet we still had more than 10 min left and some of that time was dealing with finicky puzzles. Also the ending felt really anticlimactic without getting into spoilers and we were left wondering if there was something more to do before triggering the ending. If you want a decent scare and theme, then this room is not too bad. If you want a challenge though, you might want to go elsewhere.
Viper6390

Viper6390

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While the rooms were dimly lit and hard to navigate visually, the escape room itself was nicely done. I had a poor experience with the staff there, though. When I went to book, there were a lot of the written rules and disclaimers. I read through it all before signing and paying to make sure it did not say anything about a no-camera policy. Nothing in the booking process explicitly stated that you couldn't bring a camera. I came excitedly with a GoPro, and while I understand there could be extra rules that include no cameras, one staff member recruited another to rudely tell me off. She berated me and said it was obvious there were no cameras. With an aggressive manner, stance, and defensive tone, she made it clear that she was ready for a verbal fight. She barked at me that it is on their website, and I stated back it never said that for the disclaimer section. She then said it was on the FAQ page. While it was the FAQ page, it was buried under numerous question tabs in a section outside of the booking disclaimers. Overall, it was very unprofessional, and shortly after, people in my party noticed them printing out a sign passive-aggressively about how cameras are not allowed to be put in the waiting room. It was a very uncomfortable experience that really wasn’t that deep. At the end of the day, it is a small rule that isn’t explicitly said while booking.
Tiara Cova

Tiara Cova

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We've been back twice since our first visit and everything remains 5 star worthy. The other two rooms we've done as part of a 4 person team were The Terminal and The Stolen Relic. Both rooms were original, had great puzzles to solve and were very enjoyable overall. We escaped from both rooms, but would've enjoyed both either way. We are looking forward to coming back to try the final room, Sector X in the near future. My wife and I came and did the asylum escape room. It was a blast! I definitely had the life scared out of me at least 3 times while my wife(the horror fan) barely flinched 🤣. The puzzles were challenging but very fun and solvable with good team work. We escaped with about 15 minutes remaining. We plan to come back at some point to try the other rooms they offer. Overall, a top notch experience! 👍
Tanner Munroe

Tanner Munroe

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Reviews of Escape Rooms Connecticut

4.9
(457)
avatar
3.0
5y

Our group did The Asylum at Escape Rooms Connecticut. We figured we would do a horror themed theme room to get into the Halloween Spirit. While we did overall enjoy our time in the room, we had mixed feelings about our overall experience and left wanting more out of the experience.

THEME: If I were to grade the room based purely on the room's theme and setup, it would easily be 5 stars. A team of six paranormal investigators have gone missing after investigating an Asylum that is believed to be the hideout of a Dr. Borden who has been conducting inhumane experiments. You and your team of investigators have been called in to locate the missing paranormal investigators and to infiltrate the Asylum while looking for evidence of Dr. Borden's experiments. Be careful though, as it is believed this Asylum is haunted by the victims of Dr. Borden's experiments! Also, you must hurry as Dr. Borden could arrive at any moment and use you as his next experiment! Right there you have the start of a spooky adventure. Things get even more uncomfortable/unsettling as you begin your venture. Be warned that this room is not for everyone! The majority of this room is mostly in the dark and your only source of light that is provided is from electric candles. You are not allowed to bring in cell phones or any light source and failure to comply with these rules will result in game termination with no refund! I love how you start in what looks like an underground tunnel passage as you make your way to the aforementioned Asylum. Once you get to the Asylum, there are some legitimately creepy props and a couple of jump scares. As for the jump scares, there are no live actors used in this room and nobody will touch you.

PUZZLES: This is where the room started to falter for us. You do get a decent variety involving dexterity, correlation, memory, and observation. There were a few legitimate good puzzles that my group did enjoy. However, what hurt this room was some of the hand holding with some of the puzzles. One of the puzzles had a malfunctioning part that had to be explained to us by our game master and part of the key to solving the puzzle involved looking in a certain place for info and there was a message left behind saying to look here. At that point, the puzzle just felt completely pointless. There was another puzzle that involved placing objects on a board and once again we had to be told by our game master to make sure the objects were flush against the board so it would trigger what we had to do next. It's really frustrating/disappointing to have malfunctioning/finicky equipment and then having constant interruptions from the game master explaining what to do. It ruins the experience! Lastly, if you are going to have a puzzle involving finding objects, please make sure the objects are clearly visible and resemble what you are suppose to be looking for! There were so many times where we went... "Is that supposed to be one? It looks kinda like it?"

GAME MASTER: Aside from the constant interruptions to explain faulty puzzles, our game master for the most part was alright. She clearly explained the rules to us and asked how we wanted our three hints. She had a good attitude and wanted us to have a good time. We just did not like some of the hand holding.

FINAL THOUGHTS: This is a hard one to grade/recommend. We really loved the theme and story behind this room and it felt legitimately creepy. Everything else though just felt disappointing. If all the puzzles had worked as intended and we didn't have have interruptions to throw us out of the experience, maybe it could've been better. This is supposed to be their second hardest room yet we still had more than 10 min left and some of that time was dealing with finicky puzzles. Also the ending felt really anticlimactic without getting into spoilers and we were left wondering if there was something more to do before triggering the ending. If you want a decent scare and theme, then this room is not too bad. If you want a challenge though, you might want to...

   Read more
avatar
3.0
6y

I had a hard time rating this because there were a lot of goods, but quite a few things that were just not great. However I do want to say that if you are in the area and wanted to check out an escape room I would still suggest this place.

First the pros. The Asylum was one of the best rooms we have played. While it was not without its faults overall this room was great and had legit jump scares and a creepy vibe all around. The theming and story line was great. The puzzles were a unique combination of puzzles, passwords, and locks. However the very first area and puzzle seemed not well thought out. I don't want to give away anything but it there is potential for splinters or injury on a nail due to a bad design and clue.

For the other two rooms we did (Sector X and The Stolen Relic) we were less impressed. For The Stolen Relic there were several labels around the whole room, from do not touch, to type slow, dial fast etc. It was obvious that they have had issues with the puzzles and the need for all these labels took away from the impressiveness of the room. Also we were warned that after 5 minutes if we did not get the first puzzle we would be given a clue automatically. That is the first we had heard of this and even with the clue it took us almost 10 minutes to find what we were looking for. The room had a lot of potential but with that first clue and all of the labels it was just a frustrating experience. Many times the GM had to tell us we had the answer right but to do it again faster, slower, different.

The other room Sector X suffered from some of the same issues. It was a "spaceship" but had labels on a lot of things. This room we did like better, but the theming felt cheap (normal door with a doorknob that had some plastic decor glued to it). This was a fun room overall, but again just felt like the puzzles were done in a way that doesn't hold up to use. Also no real wow for the escape.

Again if you are in the area and looking for a room, give this place a try, I hesitate to leave just 3 stars as it had many great things about it. I just think back to all of the rooms we have done and others I have rated 4 stars and this just...

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avatar
5.0
6y

My wife and I decided to test an "escape room" for the very first time tonight. I thought that the activity was a tad pricey at first, but after completing "The Stolen Relic" tonight, it was worth every penny! The room master, Gordon, was absolutely fantastic and the owner Julie was extremely personable! The room layout was simple at first glance, but it became apparent soon that we had to pay very close attention to the intricate details! There was a lot of laughter and surprises throughout our one hour adventure into the office of a crazed archeologist! We REALLY enjoyed this experience and are looking forward to trying another one soon! My wife is a tough critic as well and she thoroughly enjoyed it. She was smiling ear to ear when we left and she could not stop talking about it the whole way home! The entrance of the facility is very inviting and has a cool ambiance with "floating" plants and lights. I think something that would be a cool addition is merchandise to commemorate the experience. For this particular adventure, it would be cool to have a replica mini bronzed statue from the adventure. A bronzed subway train for their "Terminal" experience would also be neat. It would be cool to offer them in ornament form as well. This could very well be the next step in their business, but I think I would have definitely bought an ornament. Other ideas would be to offer frames for pictures taken inside the room with something like "I" or "We" "found the Stolen Relic" or "saved the people in The Terminal". These are just a few things that I thought would be awseome! Overall, I would highly recommend this experience to anyone looking...

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