I hate how much it pains me to complain about a Star Wars ride! It didn’t have to take much to satisfy me especially since you pilot the Millennium Falcon, but it’s really not great. We waited around an hour and 15 minutes. At least they made it super interesting to walk through. The attention to detail outside the ride is awesome. That’s a good start with one star. After that, it was .... just weird. There is a point in the line you reach a room where you are told you are now a smuggler crew of the Falcon and you are basically going to smuggle some stuff. You then walk into the Falcon which is pretty awesome but then you are given a job on a little handout card. My wife and I were pilots, which apparently, (according to our shipmates) was the only job worth doing. The gunners and engineers get a crumby view and basically busy work while the pilots fly. Not fully understanding we actually had to attempt to effectively “fly” (one pilot controls up and down and other controls left and right) we did our best to guide the flight while getting instructions yelled at us by the engineers which apparently had ridden before. We did ok, but with a bit of planning, might have done a tad better. Unfortunately the screen is very disorienting and has weird resolution, so we both felt a bit queasy after the ride. I do not get seasick ever so this was a bit of a shock to me. Unless you are a DIE HARD Star Wars fan, do yourself a favor and see star tours and visit literally any other successful ride in Disneyland. And for all the fans, all the possibilities this ride had, they failed to make the Kessell run in even 20 parsecs and blew up with the cargo.... I could not imagine it being much more...
Read moreThis is an amazing ride with amazing animatronics in the queue and the attention to detail is amazing when it comes to bringing this world to life. The actual ride though is less than spectacular. Unfortunately reminded me of a 6-person Star tours. There are requirements of each Rider. Some who are not familiar with the ride can make it frustrating for seasoned riders or gamers. I do like the idea that they made this ride more interactive however I think they missed the mark because the ride is just not that dynamic. Would you be honest I could hardly tell if I was moving. Star tours itself is much more exhilarating. You don't know how much this pains me to say these things because I am a lifelong Star wars fan and have been waiting for this my whole life. The reason why it gets a 4-star rating is based on the physical appearance of everything. It's still does invoke a feeling of Joy but after the ride is over it seems as though it leaves you hanging.I did have the opportunity to write it three times and was able to write e in each position pilot Gunner and engineer. I have to say the funnest position is probably the Gunner. Hopefully there is a way for them to increase the intensity of the ride in the future. Otherwise I think this will be a one and done ride for future visits. What I would really like to see is the opportunity to free-fly the millennium falcon during special Star wars after hours events or something like. If you're not a Star wars fan then I don't think that it will have the pull to bring you back for repeat rides.and even for me a die-hard Star wars fan I would not stand in line for more than 45 minutes to see...
Read moreOverall: The ride is mediocre. It feels like a slightly better version of star tours. For your first experience, you will want to stare at the screen. There is a lot going on so just enjoy the moment and not try to do everything. If you crash, you crash. Riding with friends is much better than in a small group. The vehicle rides 6 people.
Roles: The cast member will assign you a roll. If you ask nicely, they may allow you to be whatever role you want to be. Being the engineer is pretty lame. You feel like you have to watch the buttons all the time, but don't. Just watch the screen and when you here the buttons. Press it. You don't get penalize for hitting other buttons on accident. The pilot is probably the best seat. There are 2 pilots. One that goes up and down. While the other pilot goes left and right. The gunners have the most work. Every bullet counts so don't shoot randomly.
Seating: All the seats are made the same. The engineers are able to see everything, while the pilot are close to the action. The gunners are in the middle. You either sit on the left or right. Truthfully, it doesn't matter where you sit. All seats are good. The ride does tilt so they have you buckled to your seat. Don't worry, your stuff will not roll away from you.
Queue Line: Queue line is nice. Majority of the line is under shade. There is an overflow in the back where there is no shade. The overflow section is like a cargo area. They have shipping crates to walk around. The rest of the queue is chill and dim. Not much interaction...
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